cyberpunk-2077-proves-amd’s-dlss-rival-can’t-come-soon-enough

Cyberpunk 2077 proves AMD’s DLSS rival can’t come soon enough

Excellent news! This week, a Cyberpunk 2077 patch included ray tracing guidance for AMD’s Radeon RX 6000-collection graphics playing cards, loosening Nvidia’s (worryingly) exclusive grip on the reducing-edge lighting characteristics. But that came with a bit of undesirable information also, as Cyberpunk 2077 drove property that AMD’s lacking DLSS rival, dubbed FidelityFX Tremendous Resolution, can’t occur shortly ample.

AMD released authentic-time ray tracing help in the Radeon RX 6000-collection GPUs, soon after Nvidia’s GeForce RTX 20-sequence graphics card brought the know-how to PCs in 2018. Nvidia didn’t just emphasis on ray tracing, even so it also rolled out a complementary Deep Mastering Super Sampling (DLSS) element. DLSS leverages device understanding and dedicated AI cores in RTX graphics playing cards to render online games at a reduce resolution internally, then upscale the remaining graphic to your picked out resolution. That aids GeForce playing cards negate the terrifying performance effects that happens when you flip on ray tracing.

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